mesa: Fix unbinding GL_DEPTH_STENCIL_ATTACHMENT
authorJames Legg <jlegg@feralinteractive.com>
Fri, 23 May 2014 11:25:37 +0000 (12:25 +0100)
committerBrian Paul <brianp@vmware.com>
Fri, 23 May 2014 14:06:02 +0000 (08:06 -0600)
commit846c715abb17e13a5d39c565d0995404b6178d98
treead47c91193dfcde50566fc3732a9656ec3a96859
parentd4c3968c25885f6eb53dee4cc0c60d8d3f8fec32
mesa: Fix unbinding GL_DEPTH_STENCIL_ATTACHMENT

glFramebufferRender(..., GL_DEPTH_STENCIL_ATTACHMENT, ..., 0) only
detached the depth buffer and not the stencil buffer.

Bugzilla: http://bugs.freedesktop.org/show_bug.cgi?id=79115
Reviewed-by: Brian Paul <brianp@vmware.com>
Cc: "10.1 10.2" <mesa-stable@lists.freedesktop.org>
src/mesa/main/fbobject.c