ilo: use ilo_shader_cso for GS
authorChia-I Wu <olvaffe@gmail.com>
Thu, 20 Jun 2013 09:42:21 +0000 (17:42 +0800)
committerChia-I Wu <olvaffe@gmail.com>
Tue, 25 Jun 2013 05:17:21 +0000 (13:17 +0800)
commit851202c319701c541d52f87ffa22505504c50d57
tree0d36147c66cd5bf795168fb567c0089761f579d6
parentd209da5e338ee1f437cbce21e9cba667d60ee557
ilo: use ilo_shader_cso for GS

Add ilo_gpe_init_gs_cso() to construct 3DSTATE_GS once and early for geometry
shaders.
src/gallium/drivers/ilo/ilo_3d_pipeline_gen6.c
src/gallium/drivers/ilo/ilo_gpe.h
src/gallium/drivers/ilo/ilo_gpe_gen6.c
src/gallium/drivers/ilo/ilo_gpe_gen6.h
src/gallium/drivers/ilo/ilo_gpe_gen7.c
src/gallium/drivers/ilo/ilo_gpe_gen7.h
src/gallium/drivers/ilo/ilo_shader.c