panfrost: Integrate kernel names for tiler FBD
authorAlyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Wed, 12 Jun 2019 16:33:06 +0000 (09:33 -0700)
committerAlyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Mon, 17 Jun 2019 14:47:49 +0000 (07:47 -0700)
commit85e745f2b4e77b0a580ea8f05f67c889910467a4
tree305b3e934bbdb1efce1b31b11bb1e6ab5cb04ca2
parent1a7caac9e96f5ef5600edcaf982c5e113c3e62fd
panfrost: Integrate kernel names for tiler FBD

These names are from the replay workaround in kbase; they begin to shine
some light on the meaning of these fields. In particular, we now
understand why the "tiler_meta" field has the effect it does on
performance in certain scenes (controlling tile granularity).

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
src/gallium/drivers/panfrost/include/panfrost-job.h
src/gallium/drivers/panfrost/pan_context.c
src/gallium/drivers/panfrost/pandecode/decode.c