Split out vertex shader/cache/fetch functionality from draw_prim.c
authorKeith Whitwell <keith@tungstengraphics.com>
Mon, 27 Aug 2007 18:30:11 +0000 (19:30 +0100)
committerKeith Whitwell <keith@tungstengraphics.com>
Mon, 27 Aug 2007 18:30:11 +0000 (19:30 +0100)
commit874b9265601fcc05b1e32e2be029f3ac6a966c97
tree010b3eb86715ce946533ecdf982dd0708c7df28c
parentb0455958cc5fbb303cd5cd394c7945f357cc9663
Split out vertex shader/cache/fetch functionality from draw_prim.c
src/mesa/pipe/draw/draw_arrays.c
src/mesa/pipe/draw/draw_prim.c
src/mesa/pipe/draw/draw_vertex.h
src/mesa/pipe/draw/draw_vertex_cache.c [new file with mode: 0644]
src/mesa/pipe/draw/draw_vertex_fetch.c [new file with mode: 0644]
src/mesa/pipe/draw/draw_vertex_shader.c [new file with mode: 0644]
src/mesa/sources