radv: gather the number of streams used by geometry shaders
authorSamuel Pitoiset <samuel.pitoiset@gmail.com>
Tue, 11 Sep 2018 09:08:23 +0000 (11:08 +0200)
committerSamuel Pitoiset <samuel.pitoiset@gmail.com>
Mon, 29 Oct 2018 16:09:08 +0000 (17:09 +0100)
commit87e6866b043c6fcadc78f34929e48961b885003e
tree4c71f24eac4a1c2b46e9bde6653dabb1c8c09d9f
parent19064b8c3a8e0f7b9081a0564f1c7c79a1953d0b
radv: gather the number of streams used by geometry shaders

This will be used for splitting the GS->VS ring buffer. The
stream ID is always 0 for now.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
src/amd/vulkan/radv_shader.h
src/amd/vulkan/radv_shader_info.c