r600g: implement clear_{render_target, depth_stencil}, resource_copy_region
authorMarek Olšák <maraeo@gmail.com>
Fri, 4 Jun 2010 00:59:37 +0000 (02:59 +0200)
committerMarek Olšák <maraeo@gmail.com>
Fri, 4 Jun 2010 01:04:16 +0000 (03:04 +0200)
commit8819421a3b579111e39fbf0ef7fe0a7cb9d7ac6e
tree034ae2ea6580d606d1ebc8c39dbbce42d8ec6fbe
parent7d0418d3dc5b44ce8171cc74359306ce22234b17
r600g: implement clear_{render_target, depth_stencil}, resource_copy_region

resource_copy_region uses a software fallback because it relies on texture
samplers which haven't been implemented yet.
src/gallium/drivers/r600/r600_blit.c