mesa/compiler: add local_size_variable to shader_info
authorTimothy Arceri <timothy.arceri@collabora.com>
Mon, 31 Oct 2016 11:06:37 +0000 (22:06 +1100)
committerTimothy Arceri <timothy.arceri@collabora.com>
Thu, 29 Dec 2016 23:57:16 +0000 (10:57 +1100)
commit8a69ae5345045af4642145ad0bcfd1314d4d949e
tree899865dc7b43b21ee03afbd357f426248fc7a291
parent9ea513e22698fba429b8f3f2a9a0ccdbcc73d4a2
mesa/compiler: add local_size_variable to shader_info

This will be used in api_validate.c in a following patch when we
switch to using gl_program pointers for the pipelines CurrentProgram
array.

Reviewed-by: Eric Anholt <eric@anholt.net>
src/compiler/shader_info.h
src/mesa/main/shaderapi.c