llvmpipe: add min samples support to the fragment shader.
authorDave Airlie <airlied@redhat.com>
Tue, 24 Mar 2020 21:57:33 +0000 (07:57 +1000)
committerMarge Bot <eric+marge@anholt.net>
Wed, 6 May 2020 06:20:38 +0000 (06:20 +0000)
commit8a83db420401fd3a29cae7a8b6a49b67fd2ddf58
treedb15965dd7bf99015a7b2701bf14db391cbe1bf1
parentd237e03a16b9e75a266799af24c2b9112f4d1126
llvmpipe: add min samples support to the fragment shader.

This isn't enabled yet until the state gets hooked up

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4122>
src/gallium/drivers/llvmpipe/lp_state_fs.c
src/gallium/drivers/llvmpipe/lp_state_fs.h