cell: fix texture/surface allocation to allocate by multiple of tile size
authorBrian Paul <brian.paul@tungstengraphics.com>
Wed, 3 Sep 2008 17:43:11 +0000 (11:43 -0600)
committerBrian Paul <brian.paul@tungstengraphics.com>
Wed, 3 Sep 2008 19:35:06 +0000 (13:35 -0600)
commit8b8952aa69bbaa0f87526cd08aaca7659595a675
treee9f9387f6b54c2c8e9e59384508788ef96bc2dde
parent2ab394a3b4557f1d79d38f24f899508d7b13cd35
cell: fix texture/surface allocation to allocate by multiple of tile size

This fixes the garbage blocks/pixels seen along the bottom of some windows.
src/gallium/drivers/cell/ppu/cell_texture.c