zink: implement txf
authorErik Faye-Lund <erik.faye-lund@collabora.com>
Fri, 20 Dec 2019 14:56:08 +0000 (15:56 +0100)
committerErik Faye-Lund <erik.faye-lund@collabora.com>
Fri, 3 Jan 2020 14:28:27 +0000 (15:28 +0100)
commit8c18331afeca37271616a31b94359c6e3e8f907e
tree595db7d996491869e1c8d2df10db9842f3131a64
parent7b70502a5d9a2d209f51e5b50229110d094f4478
zink: implement txf

texelFetch is a requirement for OpenGL 3.0, so this gets us a step
closer to GL 3.0 support.

Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
src/gallium/drivers/zink/nir_to_spirv/nir_to_spirv.c
src/gallium/drivers/zink/nir_to_spirv/spirv_builder.c
src/gallium/drivers/zink/nir_to_spirv/spirv_builder.h