r600g: use burst exports in shaders
authorChristian König <deathsimple@vodafone.de>
Tue, 1 Feb 2011 23:24:34 +0000 (00:24 +0100)
committerChristian König <deathsimple@vodafone.de>
Wed, 2 Feb 2011 00:33:03 +0000 (01:33 +0100)
commit8ca3b140eb53fd8063337a5a2a54a35987d597bc
tree1005fa8685f97feec39ba981dd025290d3068205
parent8503cffc4c7b8df8d4260161dc8aa06b0f81f19e
r600g: use burst exports in shaders

Join multiple exports into just one instruction
instead of exporting each register separately.
src/gallium/drivers/r600/eg_asm.c
src/gallium/drivers/r600/r600_asm.c
src/gallium/drivers/r600/r600_asm.h
src/gallium/drivers/r600/r600_shader.c