mesa: use new fetch_vector1ui() function for 'unpack' GPU instructions
authorBrian Paul <brianp@vmware.com>
Fri, 22 Jan 2010 22:36:28 +0000 (15:36 -0700)
committerBrian Paul <brianp@vmware.com>
Fri, 22 Jan 2010 22:36:38 +0000 (15:36 -0700)
commit8d1a01d37039a76ecbb8fdb4c10ff8d11aa02dfb
treefcac644b35a093ecbfb1142ee17b3f84456fd5f3
parentefde2df114c2c15212198cb196b50cd29bd75f70
mesa: use new fetch_vector1ui() function for 'unpack' GPU instructions

The UP2H, UP2US, UP4B and UP4UB instructions interpret the float
registers as integers.  With gcc -O3 some bits were getting mixed up
somewhere.  This is part of the fix for the piglit fp-unpack-01 test
failure (bug 25973).
src/mesa/shader/prog_execute.c