r600: reduce num compute threads to 1024.
authorDave Airlie <airlied@redhat.com>
Wed, 25 Jul 2018 03:14:58 +0000 (13:14 +1000)
committerDave Airlie <airlied@redhat.com>
Mon, 30 Jul 2018 18:55:38 +0000 (04:55 +1000)
commit9039cf70fa0b785f390c649486e12d6c10e9142b
tree660b1333eae97f796209d33fc39c4d714243e419
parent0ea243dcd502e18fde160179faf90639fb012288
r600: reduce num compute threads to 1024.

I copied this value from radeonsi, but it was wrong, 1024
seems to be correct answer from looking at gpuinfo.

This should fix a few compute shader related hangs. (at least in CTS)

Cc: <mesa-stable@lists.freedesktop.org>
(airlied: pushed because it avoids hangs)
src/gallium/drivers/r600/r600_pipe_common.c