radv: migrate lds size calculations to shader gen.
authorDave Airlie <airlied@redhat.com>
Tue, 20 Feb 2018 03:30:14 +0000 (13:30 +1000)
committerDave Airlie <airlied@redhat.com>
Fri, 16 Mar 2018 05:23:12 +0000 (05:23 +0000)
commit9188bd78d7e2754f36ad66db3fab80c8ee9f5093
tree2a6650558ce0e2746ddd1c5b7f2b8658301cdaf7
parent384aced65e7768f7bba1a6159c6730efdd514d6c
radv: migrate lds size calculations to shader gen.

This moves the lds_size calcs into the shader so we have all
the size stuff in one file.

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
src/amd/vulkan/radv_nir_to_llvm.c
src/amd/vulkan/radv_pipeline.c
src/amd/vulkan/radv_shader.h