* elf.c (bfd_section_from_shdr, elf_slurp_symbol_table):
Correct misconception that there can be only one symbol table.
Only call elf_slurp_symbol_table on the full symbol table, not
the dynamic one which is only a subset of the full one.
(The bfd library was slurping in the first ELF symbol table it
found and then ignoring any others. For dynamically linked
executables, this happened to be the dynamic symbol table, which
is a subset of the full symbol table and only contains the
symbols that need to be used in dynamic linking.)