vk: Compile fragment shader after VS and GS
authorKristian Høgsberg Kristensen <kristian.h.kristensen@intel.com>
Thu, 11 Jun 2015 21:55:50 +0000 (14:55 -0700)
committerKristian Høgsberg Kristensen <kristian.h.kristensen@intel.com>
Thu, 11 Jun 2015 21:55:50 +0000 (14:55 -0700)
commit923e923bbceb76376edb9ddf138ee185105cb75b
treea65894d0fded6329cac902ecea5b5c08f32fbca8
parent1dd63fcbed5be028551e8a1d8cb8d3be6f7d544c
vk: Compile fragment shader after VS and GS

Just moving code around to do shader stages in the natual order.
src/vulkan/compiler.cpp