svga: remove the special zero-stride vertex array code
authorBrian Paul <brianp@vmware.com>
Tue, 22 May 2012 22:53:04 +0000 (16:53 -0600)
committerBrian Paul <brianp@vmware.com>
Fri, 25 May 2012 16:02:22 +0000 (10:02 -0600)
commit93ea5cd80b98219100782feb3fee9d7283059036
treef8360883a7f031fbecc10abc36aa596563d1cae7
parentdcb4ec5ae1874d57cc668baac483654e0dfeb4aa
svga: remove the special zero-stride vertex array code

This code actually hasn't been needed for some time now.  We can just
treat a zero-stride vertex array like any other non-zero-stride array.
src/gallium/drivers/svga/svga_context.h
src/gallium/drivers/svga/svga_pipe_draw.c
src/gallium/drivers/svga/svga_state.c
src/gallium/drivers/svga/svga_state.h
src/gallium/drivers/svga/svga_state_constants.c
src/gallium/drivers/svga/svga_state_vs.c
src/gallium/drivers/svga/svga_tgsi.c
src/gallium/drivers/svga/svga_tgsi.h
src/gallium/drivers/svga/svga_tgsi_decl_sm30.c