egl/dri2: Dispatch eglDestroySurface by display, not driver
authorChad Versace <chad.versace@linux.intel.com>
Wed, 29 Jan 2014 01:03:03 +0000 (17:03 -0800)
committerChad Versace <chad.versace@linux.intel.com>
Mon, 17 Mar 2014 22:36:04 +0000 (15:36 -0700)
commit958dd80c40dc87545b49d09cb2e4415a30746004
tree2cba4a1a76807498a543e00a4307bdd63c6d2f92
parentbf20076bafcf0809529ae470fb12af5eae12b33d
egl/dri2: Dispatch eglDestroySurface by display, not driver

Add dri2_egl_display_vtbl::destroy_surface, set it for each
platform, and let egl_dri2 dispatch eglDestroySurface to that.

This prepares for the EGL platform extensions.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Signed-off-by: Chad Versace <chad.versace@linux.intel.com>
src/egl/drivers/dri2/egl_dri2.c
src/egl/drivers/dri2/egl_dri2.h
src/egl/drivers/dri2/platform_android.c
src/egl/drivers/dri2/platform_drm.c
src/egl/drivers/dri2/platform_wayland.c
src/egl/drivers/dri2/platform_x11.c