vc4: Move the render job state into a separate structure.
authorEric Anholt <eric@anholt.net>
Mon, 6 Apr 2015 20:17:58 +0000 (13:17 -0700)
committerEric Anholt <eric@anholt.net>
Wed, 14 Sep 2016 05:08:03 +0000 (06:08 +0100)
commit9688166bd9c3e12c74c55b857ad0dbb62b28da9e
treef33d7d803d85fb86443a1f5669edf19d11ef8c90
parentc31a7f529fadc016786eedc35ce65802a915ce09
vc4: Move the render job state into a separate structure.

This is a preparation step for having multiple jobs being queued up at the
same time.
12 files changed:
src/gallium/drivers/vc4/vc4_blit.c
src/gallium/drivers/vc4/vc4_cl.c
src/gallium/drivers/vc4/vc4_cl.h
src/gallium/drivers/vc4/vc4_context.c
src/gallium/drivers/vc4/vc4_context.h
src/gallium/drivers/vc4/vc4_draw.c
src/gallium/drivers/vc4/vc4_emit.c
src/gallium/drivers/vc4/vc4_job.c
src/gallium/drivers/vc4/vc4_program.c
src/gallium/drivers/vc4/vc4_simulator.c
src/gallium/drivers/vc4/vc4_state.c
src/gallium/drivers/vc4/vc4_uniforms.c