radv/gfx10: use the correct target machine for Wave32
authorSamuel Pitoiset <samuel.pitoiset@gmail.com>
Thu, 1 Aug 2019 08:43:44 +0000 (10:43 +0200)
committerSamuel Pitoiset <samuel.pitoiset@gmail.com>
Fri, 2 Aug 2019 07:37:38 +0000 (09:37 +0200)
commit96a54455592646f34a2c80656bd75aef1cb00305
tree8c9580febbbf0436583f432db05e18783dd9da34
parent8a86908e9a79fb7ac94df1fa3194b54059a6045f
radv/gfx10: use the correct target machine for Wave32

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
src/amd/vulkan/radv_llvm_helper.cpp
src/amd/vulkan/radv_shader.c
src/amd/vulkan/radv_shader_helper.h