hud: flush/unmap the vertex buffer before drawing
authorBrian Paul <brianp@vmware.com>
Mon, 1 Apr 2013 22:46:06 +0000 (16:46 -0600)
committerBrian Paul <brianp@vmware.com>
Tue, 2 Apr 2013 14:17:28 +0000 (08:17 -0600)
commit98b64cc20f676a167a4d8d5ea29602f8842a6cf4
tree9fc667b61f9912cc2fd19cfa2c02845e4d62b5d6
parentbdd3770b789b7b42619dd485e816df3285e3408d
hud: flush/unmap the vertex buffer before drawing

The VMware svga driver is picky about making sure the VBO is unmapped
before drawing.

Reviewed-by: Marek Olšák <maraeo@gmail.com>
src/gallium/auxiliary/hud/hud_context.c