mesa: remove #if _HAVE_FULL_GL checks
authorBrian Paul <brianp@vmware.com>
Sun, 23 Sep 2012 00:45:33 +0000 (18:45 -0600)
committerIan Romanick <ian.d.romanick@intel.com>
Tue, 16 Oct 2012 21:57:20 +0000 (14:57 -0700)
commit99940eef48980b795b10e43ac388b7435b8defbc
tree968fb41e8c9deb635e617311f9b3fd8e2d2e09a3
parent198fa6452bf4cb7e5468263af5447932537c5314
mesa: remove #if _HAVE_FULL_GL checks

This is basically more of the "remove FEATURE_x" clean-up.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
18 files changed:
src/mesa/main/blend.c
src/mesa/main/clear.c
src/mesa/main/context.c
src/mesa/main/debug.h
src/mesa/main/depth.h
src/mesa/main/drawpix.c
src/mesa/main/extensions.h
src/mesa/main/feedback.c
src/mesa/main/fog.h
src/mesa/main/hint.h
src/mesa/main/light.h
src/mesa/main/matrix.c
src/mesa/main/points.c
src/mesa/main/polygon.c
src/mesa/main/stencil.c
src/mesa/main/texcompress.h
src/mesa/main/teximage.c
src/mesa/main/varray.h