mesa: Extend GLSL syntax to accept type precision in full type specifiers.
authorMichal Krol <michal@tungstengraphics.com>
Thu, 7 Aug 2008 14:49:54 +0000 (16:49 +0200)
committerMichal Krol <michal@tungstengraphics.com>
Thu, 7 Aug 2008 14:49:54 +0000 (16:49 +0200)
commit9a20cecc5cf41c5eda6cedd5f30416bc1b49ac91
tree6b370e5ac0927c1b92fbb9752402a7750e0be9b3
parentc5c7130385b1b0d35b52a6df68d9558a92fabd86
mesa: Extend GLSL syntax to accept type precision in full type specifiers.
src/mesa/shader/slang/library/slang_shader.syn
src/mesa/shader/slang/library/slang_shader_syn.h
src/mesa/shader/slang/slang_compile.c