v3d: Use the proper depth texture type for sampling.
authorEric Anholt <eric@anholt.net>
Thu, 14 Jun 2018 18:32:37 +0000 (11:32 -0700)
committerEric Anholt <eric@anholt.net>
Fri, 15 Jun 2018 23:09:39 +0000 (16:09 -0700)
commit9aa670e52ae5698359f2b1271c047d5ebd6f4c02
treebe277bc4077b921e5bb3246fa40073e60d8e9129
parent778594ae12be51110b6b1411e72c5fbb95cbadd3
v3d: Use the proper depth texture type for sampling.

Fixes failing tests in dEQP-GLES3.functional.texture.shadow
src/gallium/drivers/v3d/v3dx_format_table.c