[965] Fix inversion of SLT/SGE results in vertex programs.
authorEric Anholt <eric@anholt.net>
Wed, 16 Jan 2008 23:07:10 +0000 (15:07 -0800)
committerEric Anholt <eric@anholt.net>
Wed, 16 Jan 2008 23:19:29 +0000 (15:19 -0800)
commit9bae03a583fc6d2d0b916961279abe9156078d1e
tree36c55c943739d418ba62b226f342a09f423b7981
parent6a5e86b3444b4228c5232bf5a297159e66f02077
[965] Fix inversion of SLT/SGE results in vertex programs.

The WM code had this right, so copy its behavior.  This reverts a flipping
of the arguments to SLT in brw_vs_tnl which came in with the GLSL code that
probably occurred to work around the flipped results, and brings the code back
in line with t_vp_build.c.
src/mesa/drivers/dri/i965/brw_vs_emit.c
src/mesa/drivers/dri/i965/brw_vs_tnl.c