mesa: stop copying SamplerUnits twice
authorTimothy Arceri <timothy.arceri@collabora.com>
Sun, 3 Jul 2016 09:16:23 +0000 (19:16 +1000)
committerTimothy Arceri <timothy.arceri@collabora.com>
Tue, 5 Jul 2016 10:18:05 +0000 (20:18 +1000)
commit9c9e3e7ee1c92e67e1ceac75181871524e78d024
treece489b5e3b1d23e692fa97825defb7e1573323be
parent25a32c2cbffcb9c64e154b8088adf96c293e3ca0
mesa: stop copying SamplerUnits twice

The call to _mesa_update_shader_textures_used() already takes
care of copying for us.

Reviewed-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
src/mesa/main/uniform_query.cpp