mesa: Don't allow blits to / from the same buffer in OpenGL ES 3.0
authorIan Romanick <ian.d.romanick@intel.com>
Thu, 17 Jan 2013 21:37:53 +0000 (13:37 -0800)
committerIan Romanick <ian.d.romanick@intel.com>
Tue, 22 Jan 2013 08:26:24 +0000 (03:26 -0500)
commit9cb64a4cb61ce6cef28ea8ecfedb89f756713e95
tree799d4a85bfa592e20c8d9585bacb8aed36491d6b
parent85c2e99039394292474b1a84e3dcb2fee30a0836
mesa: Don't allow blits to / from the same buffer in OpenGL ES 3.0

Fixes gles3conform test CoverageES30.  It temporarily regresses some
framebuffer_blit tests, but the failing subcases have been determined to
be invalid for OpenGL ES 3.0.

v2: Fix typo in depth (and stencil) RB checking.  Noticed by Ken.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
src/mesa/main/fbobject.c