FPU: Implement fdiv[s]
This implements floating-point division A/B by a process that starts
with normalizing both inputs if necessary. Then an estimate of 1/B
from a lookup table is refined by 3 Newton-Raphson iterations and then
multiplied by A to get a quotient. The remainder is calculated as
A - R * B (where R is the result, i.e. the quotient) and the remainder
is compared to 0 and to B to see whether the quotient needs to be
incremented by 1. The calculations of 1 / B are done with 56 fraction
bits and intermediate results are truncated rather than rounded,
meaning that the final estimate of 1 / B is always correct or a little
bit low, never too high, and thus the calculated quotient is correct
or 1 unit too low. Doing the estimate of 1 / B with sufficient
precision that the quotient is always correct to the last bit without
needing any adjustment would require many more bits of precision.
This implements fdivs by computing a double-precision quotient and
then rounding it to single precision. It would be possible to
optimize this by e.g. doing only 2 iterations of Newton-Raphson and
then doing the remainder calculation and adjustment at single
precision rather than double precision.
Signed-off-by: Paul Mackerras <paulus@ozlabs.org>