glsl: Use UniformBooleanTrue value for uniform initializers.
authorMatt Turner <mattst88@gmail.com>
Sat, 9 Aug 2014 02:46:05 +0000 (19:46 -0700)
committerMatt Turner <mattst88@gmail.com>
Tue, 19 Aug 2014 01:35:48 +0000 (18:35 -0700)
commit9e2e7c7dc0ff08a2066435dd519502340955bbd2
tree11865fdb82419c8a2a23a47470766cac5d0f846d
parent6df0fd8fe9ccf5c927797897277343f068420a45
glsl: Use UniformBooleanTrue value for uniform initializers.

Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
src/glsl/link_uniform_initializers.cpp
src/glsl/link_uniforms.cpp
src/glsl/linker.cpp
src/glsl/linker.h
src/glsl/tests/copy_constant_to_storage_tests.cpp
src/glsl/tests/set_uniform_initializer_tests.cpp
src/glsl/tests/uniform_initializer_utils.cpp
src/glsl/tests/uniform_initializer_utils.h