r300-gallium: Make surface_copy actually load the texture in shader.
authorCorbin Simpson <MostAwesomeDude@gmail.com>
Wed, 20 May 2009 19:22:24 +0000 (12:22 -0700)
committerCorbin Simpson <MostAwesomeDude@gmail.com>
Wed, 20 May 2009 19:22:24 +0000 (12:22 -0700)
commit9e8de1b91136d056ee29e1a448196b5648ac2b3f
treee879a6f2cd6c308d98b0d9e67bcd65f56caf4f55
parentb22b6f074381f3a0cfb9b6c3f45eaa533c1a0426
r300-gallium: Make surface_copy actually load the texture in shader.
src/gallium/drivers/r300/r300_reg.h
src/gallium/drivers/r300/r300_state_shader.h
src/gallium/drivers/r300/r300_surface.h