mesa: don't use drivers NewShader function when creating shader objects
authorTimothy Arceri <timothy.arceri@collabora.com>
Mon, 27 Jun 2016 06:10:35 +0000 (16:10 +1000)
committerTimothy Arceri <timothy.arceri@collabora.com>
Thu, 30 Jun 2016 06:51:25 +0000 (16:51 +1000)
commit9e9d01cbe802df386586db3fde1a531151b6d66a
treed4f677fd3a71413fbb8105c3e723dbb92e3f5d53
parent962933b6d42426b2600a6350431b7de6d36fa3e0
mesa: don't use drivers NewShader function when creating shader objects

The drivers function only needs to be used when creating a struct for
linked shaders.

Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
src/mesa/main/shaderapi.c