apple: Use the correct (OpenGL.framework) glViewport and glScissor during init
authorJeremy Huddleston <jeremyhu@apple.com>
Fri, 21 Oct 2011 07:22:40 +0000 (00:22 -0700)
committerJeremy Huddleston <jeremyhu@apple.com>
Fri, 21 Oct 2011 07:34:06 +0000 (00:34 -0700)
commit9f2abbee6215d89e48b7fe042f8a905997f5c232
tree372bdc82089b5f60c1feaa1bdac3950af39ba1bd
parent098ecfad83a63bd8eb04c37f268c18d8744dff2c
apple: Use the correct (OpenGL.framework) glViewport and glScissor during init

Signed-off-by: Jeremy Huddleston <jeremyhu@apple.com>
src/glx/apple/apple_glapi.c
src/glx/apple/apple_glx.h
src/glx/apple/apple_glx_pbuffer.c
src/glx/apple/apple_glx_pixmap.c
src/glx/apple/apple_glx_surface.c