nv50: plug memory leak in miptree creation/destruction
authorChristoph Bumiller <e0425955@student.tuwien.ac.at>
Fri, 4 Dec 2009 22:16:32 +0000 (23:16 +0100)
committerChristoph Bumiller <e0425955@student.tuwien.ac.at>
Sat, 12 Dec 2009 15:38:59 +0000 (16:38 +0100)
commit9f3644c42350fec2cda17e66548c517d9d00e47f
tree8b06da6b03e50421961f73989302fb05e2c3974c
parentf7a97344924461d64bfa5bd1b6a2c1151b70cc7c
nv50: plug memory leak in miptree creation/destruction

Keeping this dynamically allocated for texture arrays.
Since we don't use it to store zslice offsets anymore
it's either 1 or 6 integers (cube) ...
src/gallium/drivers/nv50/nv50_miptree.c