i915: Only mark a register as available if all components are written
Previously a register would be marked as available if any component
was written. This caused shaders such as this:
0: TEX TEMP[0].xyz, INPUT[14].xyyy, texture[0], 2D;
1: MUL TEMP[1], UNIFORM[0], TEMP[0].xxxx;
2: MAD TEMP[2], UNIFORM[1], TEMP[0].yyyy, TEMP[1];
3: MAD TEMP[1], UNIFORM[2], TEMP[0].zzzz, TEMP[2];
4: ADD TEMP[0].xyz, TEMP[1].xyzx, UNIFORM[3].xyzx;
5: TEX TEMP[1].w, INPUT[14].xyyy, texture[0], 2D;
6: MOV TEMP[0].w, TEMP[1].wwww;
7: MOV OUTPUT[2], TEMP[0];
8: END
to produce incorrect code such as this:
BEGIN
DCL S[0]
DCL T_TEX0
R[0] = MOV T_TEX0.xyyy
U[0] = TEXLD S[0],R[0]
R[0].xyz = MOV U[0]
R[1] = MUL CONST[0], R[0].xxxx
R[2] = MAD CONST[1], R[0].yyyy, R[1]
R[1] = MAD CONST[2], R[0].zzzz, R[2]
R[0].xyz = ADD R[1].xyzx, CONST[3].xyzx
R[0] = MOV T_TEX0.xyyy
U[0] = TEXLD S[0],R[0]
R[1].w = MOV U[0]
R[0].w = MOV R[1].wwww
oC = MOV R[0]
END
Note that T_TEX0 is copied to R[0], but the xyz components of R[0] are
still expected to hold a calculated value.
Fixes piglit tests draw-elements-vs-inputs, fp-kill, and
glsl-fs-color-matrix. It also fixes Meego bugzilla #13005.
NOTE: This is a candidate for the 7.9 and 7.10 branches.