radeonsi/gfx10: enable Wave32 for vertex, geometry, and tessellation shaders
authorMarek Olšák <marek.olsak@amd.com>
Fri, 12 Jul 2019 19:55:33 +0000 (15:55 -0400)
committerMarek Olšák <marek.olsak@amd.com>
Sat, 20 Jul 2019 00:16:19 +0000 (20:16 -0400)
commita0d330bedb9eb5668bc73c60e525f3c76d23a93a
treeef1212cc11819fcd87a0eb5a477d322076e721f5
parent1d82240f554c6f610d2456db79958c261155960a
radeonsi/gfx10: enable Wave32 for vertex, geometry, and tessellation shaders

Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
src/gallium/drivers/radeonsi/si_pipe.c