intel/compiler/icl: Use invocation id bits 22:16 instead of 23:17
authorTopi Pohjolainen <topi.pohjolainen@intel.com>
Tue, 16 Oct 2018 11:56:51 +0000 (07:56 -0400)
committerTopi Pohjolainen <topi.pohjolainen@intel.com>
Wed, 17 Oct 2018 18:19:57 +0000 (21:19 +0300)
commita11cafbd7af1980a277ffbca00acb0b1f7f25309
treeb421f335936202c966a23ab38fd352d766d3cc76
parenta9475d9337a391f5818b3bd799877098d7cbd79b
intel/compiler/icl: Use invocation id bits 22:16 instead of 23:17

Identifier bits in the dispatch header have changed. See Bspec:

SINGLE_PATCH Payload:

3D Pipeline Stages - 3D Pipeline Geometry -
Hull Shader (HS) Stage IVB+ - Payloads IVB+

Fixes: KHR-GL46.tessellation_shader.tessellation_shader_tc_barriers.barrier_guarded_read_write_calls
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
src/intel/compiler/brw_fs.cpp