Move gl_vertex_program_machine struct out of mtypes.h and put into nvvertexec.h.
authorBrian Paul <brian.paul@tungstengraphics.com>
Mon, 30 Oct 2006 00:12:05 +0000 (00:12 +0000)
committerBrian Paul <brian.paul@tungstengraphics.com>
Mon, 30 Oct 2006 00:12:05 +0000 (00:12 +0000)
commita23e668d40b10236fcf5ca83fdbda93ab36fa86f
tree04517d0b6ddaa6b44ec6b01c50570974f76023a0
parent0781339b395a9b2a89ff800eb827ed733f34a8a1
Move gl_vertex_program_machine struct out of mtypes.h and put into nvvertexec.h.
Massage nvvertexec.c code to work more like s_nvfragprog.c - another step
toward unifying vertex/fragment program execution.
src/mesa/main/mtypes.h
src/mesa/shader/nvvertexec.c
src/mesa/shader/nvvertexec.h
src/mesa/shader/program.c
src/mesa/tnl/t_vb_program.c