glx: remove #include "glheader.h" lines
authorBrian Paul <brian.paul@tungstengraphics.com>
Thu, 18 Sep 2008 19:26:30 +0000 (13:26 -0600)
committerBrian Paul <brian.paul@tungstengraphics.com>
Thu, 18 Sep 2008 19:26:30 +0000 (13:26 -0600)
commita25e1aa0aab6bd278eefa7c0748b491c9c6ae62c
treead5b7db25d4d24b64faed5107505ee0c0a79dae9
parent3537da87de2601fa53eeda3e8d7fa0bca6eb6716
glx: remove #include "glheader.h" lines

Was only used to get the PUBLIC/USED macros.
Also, replace "GL_FALSE" with "False" in a couple places.
15 files changed:
src/glx/x11/Makefile
src/glx/x11/dri2.c
src/glx/x11/dri2_glx.c
src/glx/x11/dri_common.c
src/glx/x11/dri_glx.c
src/glx/x11/drisw_glx.c
src/glx/x11/glx_pbuffer.c
src/glx/x11/glxclient.h
src/glx/x11/glxcmds.c
src/glx/x11/glxcurrent.c
src/glx/x11/glxext.c
src/glx/x11/glxextensions.c
src/glx/x11/indirect_vertex_program.c
src/glx/x11/pixelstore.c
src/glx/x11/singlepix.c