glsl: when NIR linker enable use it to resize uniform arrays
Here we turn on uniform array resizing in the NIR linker and disable
the GLSL IR resizing pass when the NIR linker is enabled.
This will potentially make uniform arrays smaller due to NIR
optimising away more uniform uses.
Shader-db results (SKL):
total instructions in shared programs:
14947192 ->
14944093 (-0.02%)
instructions in affected programs: 138088 -> 134989 (-2.24%)
helped: 822
HURT: 4
total cycles in shared programs:
324868402 ->
324794597 (-0.02%)
cycles in affected programs:
3904170 ->
3830365 (-1.89%)
helped: 2333
HURT: 1485
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4910>