glsl/lower_output_reads: bail early in tessellation control shaders
authorNicolai Hähnle <nicolai.haehnle@amd.com>
Thu, 17 Nov 2016 20:52:32 +0000 (21:52 +0100)
committerNicolai Hähnle <nicolai.haehnle@amd.com>
Mon, 21 Nov 2016 07:21:41 +0000 (08:21 +0100)
commita3b98edf6f29aecc33d15a3df0d81a340ea3ebe5
tree85ed574c8818e1ec1bbed6c5476a4a1a71869577
parent0d383a79a8f13bb00ed5e5d84f41071b43c7e92d
glsl/lower_output_reads: bail early in tessellation control shaders

This whole pass is a no-op.

Acked-by: Edward O'Callaghan <funfunctor@folklore1984.net>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
src/compiler/glsl/lower_output_reads.cpp