remove the redundant textureSize field, use tex.size instead, it's always the same...
authorBrian Paul <brian.paul@tungstengraphics.com>
Fri, 9 Sep 2005 22:57:05 +0000 (22:57 +0000)
committerBrian Paul <brian.paul@tungstengraphics.com>
Fri, 9 Sep 2005 22:57:05 +0000 (22:57 +0000)
commita3dd2ce29e2d7f1003d420b49ec678500645e728
tree92b15413008281dabae10a529262d4826e789013
parent338cbb0e5c6eab982bc4d05df08108e1c9ce97d1
remove the redundant textureSize field, use tex.size instead, it's always the same value
src/mesa/drivers/dri/i915/i830_context.c
src/mesa/drivers/dri/i915/i830_texstate.c
src/mesa/drivers/dri/i915/i915_context.c
src/mesa/drivers/dri/i915/i915_texstate.c
src/mesa/drivers/dri/i915/intel_screen.c
src/mesa/drivers/dri/i915/intel_screen.h
src/mesa/drivers/dri/i915/intel_tex.c