mesa: move some glsl compiler functions to different files to be more consistant
authorBrian Paul <brian.paul@tungstengraphics.com>
Fri, 12 Dec 2008 17:11:41 +0000 (10:11 -0700)
committerBrian Paul <brianp@vmware.com>
Tue, 6 Jan 2009 16:09:11 +0000 (09:09 -0700)
commita5cd8fef91edf1d23888d0dc074ace91ef3f147a
tree868bd1b9dd48662628679ce99ff2f2227eaed1af
parentfbc55bfbb852e16b445fb62dca3399949f87dfaf
mesa: move some glsl compiler functions to different files to be more consistant

(cherry picked from commit aeeb9bca2712dbf8540486fc584e214a8af4c7c4)
src/mesa/shader/slang/slang_codegen.c
src/mesa/shader/slang/slang_codegen.h
src/mesa/shader/slang/slang_compile_variable.c
src/mesa/shader/slang/slang_compile_variable.h
src/mesa/shader/slang/slang_typeinfo.c
src/mesa/shader/slang/slang_typeinfo.h