glsl: (mostly) remove libglsl_util
authorRob Clark <robclark@freedesktop.org>
Sat, 10 Oct 2015 18:13:50 +0000 (14:13 -0400)
committerRob Clark <robclark@freedesktop.org>
Fri, 16 Oct 2015 23:33:38 +0000 (19:33 -0400)
commita6a6a71092ba912803ae2b47eb56e3afdf36feb5
tree8c9197acaccf7ddab702678690b4f1b77dc52f20
parentb9b40ef9b7644ea24768bc8b7464b1719efe99bf
glsl: (mostly) remove libglsl_util

Now that NIR does not depend on glsl, we can (mostly[*]) get rid of the
libglsl_util hack.

[*] glsl_compiler is the one remaining user of libglsl_util

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Signed-off-by: Rob Clark <robclark@freedesktop.org>
src/gallium/drivers/freedreno/Makefile.am
src/gallium/targets/d3dadapter9/Makefile.am
src/gallium/targets/pipe-loader/Makefile.am
src/gallium/targets/xa/Makefile.am
src/glsl/Makefile.am