v3d: predicate geometry shader outputs inside non-uniform control flow
authorIago Toral Quiroga <itoral@igalia.com>
Fri, 11 Oct 2019 09:40:38 +0000 (11:40 +0200)
committerIago Toral Quiroga <itoral@igalia.com>
Mon, 16 Dec 2019 07:42:37 +0000 (08:42 +0100)
commita6b318ef52cd567e922eaea00b0f6699ceb1dfb2
tree5d8b051cc2e54bf48245c495a7b29e27e5d7bb40
parentb636d4ebc72b9c2f99f5214ae428b6cdcb85aab3
v3d: predicate geometry shader outputs inside non-uniform control flow

Reviewed-by: Alejandro PiƱeiro <apinheiro@igalia.com>
src/broadcom/compiler/nir_to_vir.c