radeon: Use Stencil.Enabled instead of Stencil._Enabled in DrawBuffers.
authorDave Airlie <airlied@linux.ie>
Mon, 13 Jul 2009 13:09:17 +0000 (23:09 +1000)
committerDave Airlie <airlied@linux.ie>
Mon, 13 Jul 2009 15:23:23 +0000 (01:23 +1000)
commita79aefb1775ce6eaf0fd0cf9a1f72150f631c90f
tree7bb5c60599cd168ea956601c8099880b8b4be8eb
parentd9913d7c095487ebec6ce074d1ac4edbd96d260d
radeon: Use Stencil.Enabled instead of Stencil._Enabled in DrawBuffers.

The _Enabled field isn't updated at the point that DrawBuffers is called,
and the Driver.Enable() function does the testing for stencil buffer
presence anyway.
src/mesa/drivers/dri/radeon/radeon_common.c