glsl: add `unsigned int` type for EXT_GPU_shader4
authorMarek Olšák <marek.olsak@amd.com>
Tue, 7 Aug 2018 21:18:40 +0000 (17:18 -0400)
committerMarek Olšák <marek.olsak@amd.com>
Thu, 25 Apr 2019 00:45:15 +0000 (20:45 -0400)
commita7f38e7fbdb83d938b2dc9dc790be982f9ec7da6
treec227cc3c0c212eabcbde22a0c3a281db9b7d3269
parent2d8f4fff492ea109ba5164358b11c43076378cdd
glsl: add `unsigned int` type for EXT_GPU_shader4

Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
Reviewed-by: Eric Anholt <eric@anholt.net>
src/compiler/glsl/glsl_lexer.ll
src/compiler/glsl/glsl_parser.yy