mesa: if a buffer object is mapped when glDeleteBuffers() is called, unmap it
authorBrian Paul <brianp@vmware.com>
Fri, 27 Feb 2009 20:04:38 +0000 (13:04 -0700)
committerBrian Paul <brianp@vmware.com>
Fri, 27 Feb 2009 20:04:38 +0000 (13:04 -0700)
commita7f434b486187129ae8d5507170c42a9ce750258
treee0378297abbb7ed865d1bd4b73669312d7ffa398
parent395bcad8c095e78621e7aca18af1dab71fe69813
mesa: if a buffer object is mapped when glDeleteBuffers() is called, unmap it
src/mesa/main/bufferobj.c