broadcom/vc5: Ignore samplers for finding uniform offsets.
authorEric Anholt <eric@anholt.net>
Mon, 5 Feb 2018 12:58:06 +0000 (12:58 +0000)
committerEric Anholt <eric@anholt.net>
Mon, 5 Feb 2018 13:56:02 +0000 (13:56 +0000)
commitaa2f609f7009199999f824970f9c13f016994364
treea4fcf946f1448fde854ff8dea7f8ad39a3ef6c02
parent63a8a0f3c017d018220966422deffcb46bf2e373
broadcom/vc5: Ignore samplers for finding uniform offsets.

Fixes:
KHR-GLES3.shaders.struct.uniform.sampler_array_fragment
KHR-GLES3.shaders.struct.uniform.sampler_array_vertex
KHR-GLES3.shaders.struct.uniform.sampler_nested_fragment
KHR-GLES3.shaders.struct.uniform.sampler_nested_vertex
src/gallium/drivers/vc5/vc5_program.c