radeonsi: raise the alignment of LDS memory for compute shaders
authorNicolai Hähnle <nicolai.haehnle@amd.com>
Sat, 4 May 2019 10:37:36 +0000 (12:37 +0200)
committerMarek Olšák <marek.olsak@amd.com>
Thu, 13 Jun 2019 00:28:23 +0000 (20:28 -0400)
commitaa737e858050239c263b06d2646f9977876b5ba2
treecc49115820c7cfb76b72c618b3829550efbd721d
parent33be5ad8a39ae2a490d5a6cf2fde6b7d3506f670
radeonsi: raise the alignment of LDS memory for compute shaders

This implies that the memory will always be at address 0, which allows
LLVM to generate slightly better code.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
src/gallium/drivers/radeonsi/si_shader.c