nvfx: always use M2MF instead of the blitter
authorLuca Barbieri <luca@luca-barbieri.com>
Mon, 12 Apr 2010 02:49:02 +0000 (04:49 +0200)
committerLuca Barbieri <luca@luca-barbieri.com>
Mon, 12 Apr 2010 03:46:04 +0000 (05:46 +0200)
commitaa985f339d28cb95c54a635652d1ba7f9d394eca
treedac2848e6fbcfcc52d24a17973ab954ea8ac6313
parent927e576284e3d8b10a3f5b46bc7680c579a6ff32
nvfx: always use M2MF instead of the blitter

Currently we are relocating transfers to VRAM to use the blitter,
which is terrible.

Maybe for ->VRAM the blitter could be better, but we can't be
perfectly sure of that due to relocations.

In other words, just do the simple thing, and defer fine-tuning the
transfer hardware method to a later stage, while making it work
decently now.
src/gallium/drivers/nvfx/nv04_surface_2d.c